![]() ![]() Thus, war declarations are rarely motivated by ISK or profit. Aggressing corporations do not directly gain ISK from being at war, but they may take any loot that drops from any ships they destroy to mitigate the cost of declaring war. War declarations have a base duration of seven days, but can be renewed by the aggressing corporation making another payment, which can be done automatically. ![]() The aggressing corporation pays ISK to CONCORD to declare war. War is declared unilaterally and can be done without the target corporations's agreement. Because this article specifically addresses war as it applies to EVE University, it will refer to "corporations" being at war, but if that corporation is in an alliance it should be understood that the entire alliance must also be at war. An individual corporation in an alliance cannot declare war separately from other corporations in the alliance, nor can it individually be the target of a war declaration. If a corporation is part of an alliance, then all wars are declared either on or by the alliance. This means that a pilot can take aggressive action against a pilot his corporation is at war with without the aggressing pilot's ship being destroyed by CONCORD, even if the defending pilot is in high security space. Therefore there are minimal consequences to the aggressor of destroying a pilot's ship.īeing at war alters these consequences, in that it acts as a 'bribe' to CONCORD not to respond. There is also no drop in security status from taking aggressive action. In null security space and wormholes there is no CONCORD response and there are no sentry guns.If sentry guns are not present or out of range, anyone may take aggressive action in low security space with the only consequence being a loss of security status to the aggressor. ![]() However, low security systems still have sentry guns which will shoot anyone who takes aggressive action against a pilot who is not a legal target within their range. ![]() In low security space CONCORD does not patrol.Therefore even high security space is never completely 'safe'. This may still be a consequence worth taking in some circumstances, for example if the contents of the defender's ship are more valuable than the total cost of the aggressor's ship. The CONCORD response times vary but the consequence is always destruction, as well as a drop in the aggressor's ' security status'. a suspect or a criminal) will result in either CONCORD or sentry guns destroying the aggressor's ship. In high security space, taking aggressive action against any pilot who is not a legal target (e.g.Generally the consequences are as follows: Anyone can shoot anyone, and it is only the consequences that vary. EVE Online is at its most basic level a PvP game. Wars in EVE Online work differently than in real life, or in most other games. 3 How can you tell if EVE University is at war?. ![]()
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